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LEVELS |
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| FEAR AI Primer | ||
| FEAR Perseus Mandate | ||
| FEAR Extraction Point | ||
| Eclipse | ||
| Caldera Runners | ||
| FAKK2 Year 1 Frolic |
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This demo shows two different styles of combat. In the first room enemies attack the player as soon as they are spawned and try to close in. In the second room enemies don't notice the player until a shot is fired and are more cautious. The level was run in "God" mode, which allows the player to move around and test enemy response without taking damage. Combat Demo Windows Media (wmv) format 640x480, 23 MB, 3 minutes 41 seconds. Right click on the link or image to save the video, left click to download and play. |
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Here is a video of the final 2 combats and level ending. You meet with Raynes to fight your way to the evacuation point.
Final combat Video Windows Media (wmv) format 640x480, 38 MB, 6 minutes 6 seconds. Right click on the link or image to save the video, left click to download and play. |
| Level screenshots. Clicking on a thumbnail will open an 800x600 image in a new window. |
| Here are some pictures of the level. A larger image with captions can be seen by clicking the thumbnails. | |
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Here is a video of combat in the Church Office (this is the same video seen on the HOME page). Church Office Combat Windows Media (wmv) format 640x480, 24 MB, 3 minutes 50 seconds. Right click on the link or image to save the video, left click to download and play. |
| Level screenshots. Clicking on a thumbnail will open an 800x600 image in a new window. |
| Here are pictures of areas of the level I worked on. A larger image with captions can be seen by clicking the thumbnails. | |
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Deployable turret fight Windows Media (wmv) format 640x480, 30 MB, 4 minutes 51 seconds. Right click on the link or image to save the video, left click to download and play. |
| Level screenshots. Clicking on a thumbnail will open an 800x600 image in a new window. |
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The game has two Team Rigs race along the track following scripted paths. Players can effect the Rig speeds in 2 ways: | |
| - Destroy and repair Team Engines. | |
| - Pick up the Speed Booster which speeds up the Team's Rig that holds it. This will travel with the player that has it. | |
| My Responsibilities: | |
| - Design and construction of the Canyon Run level using UnrealEd. | |
| - Creating, texturing, and importing 15 3ds Max models for the level. | |
| - Creation of 12 custom textures. | |
| Level screenshots. Clicking on a thumbnail will open an 800x600 image in a new window. |
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Dance Video Windows Media (wmv) format, 23.5 MB, 95 seconds. Right click on the link or image to save the video, left click to download and play. |